Pacific Marauders Game Club
News:
 
*
Welcome, Guest. Please login or register. July 30, 2010, 09:39:47 AM


Login with username, password and session length


Pages: [1]
  Print  
Author Topic: TURN 13 - That's Game  (Read 181 times)
Espa
Moderator
*****
Posts: 663


No cheese on this moon.


View Profile
« on: February 28, 2010, 01:06:35 PM »





Logged
Espa
Moderator
*****
Posts: 663


No cheese on this moon.


View Profile
« Reply #1 on: February 28, 2010, 01:19:49 PM »

A great last turn.

David's Nids pulled off it's first victory against Joel's Imperial Guard.  Interestingly, Joel's intercept against Dave's landing turned an Airlift into an Attack after the Nids one a twofer.

Byron's newly aquired Necrons were tested against Jason's Iron Warriors.  Iron managed to be a bit tougher than Living Metal and Jason achieved Phase Out.

Craig and I had the big dookaru for the win.  Craig smoldered my army down to a single Devastator and Belial's squad.  In a game of Grab-Bag the Ravenwing were able to survive an army of flamers, meltas, and bolters and two lone survivors were able to toss the objectives close to my half of the board.  A couple of combat squads did the rest and the game became a road of slaughter as I just kept moving those objectives.  I believe there were 6 tosses in the game and all 6 were "Hits".  Thanks go to Joel for giving me his Nevermiss Scatterdie. Wink

It was a great game with Craig, as always, and all the more impressive as Craig showed up on the map late in the Campaign and got within one game of victory.

Also mad gratz to Dave's Hive Mind. Wink

Another great campaign all!  The precedents laid out here worked really well and we'll build upon what's working! Grin

J
« Last Edit: February 28, 2010, 01:22:36 PM by Espa » Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM