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Hulksmash
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« Reply #30 on: January 23, 2010, 08:43:12 PM » |
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Yeah the only difference that I noticed from the new ones was better detail on the first random mission. Made it a little more deadly for MEQ's but nothing else really changed. Just let us know when you guys release the final versions. Thanks!
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Rancid Blade
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« Reply #31 on: January 24, 2010, 03:51:20 PM » |
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I liked 'em. 
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AbsoluteBlue
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« Reply #32 on: January 25, 2010, 12:34:09 PM » |
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Just to follow up based on the new missions and my previous comments... I reviewed the new missions, and they are much better. Specifically, more complete in terms of rules, what USRs are in play, etc. I also liked the fast turn around on getting these new missions up and the recognition that the previous ones had issues. So.. thank you!  I will say that after reading these missions, in most cases they favor my army more than the standard missions would. Given there is no KP-based mission and no dawn of war deployments, I now get to avoid two conditions that posed the greatest threat to my army My argument for standard missions still holds, but I will say that I am content with these new missions.
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Espa
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« Reply #33 on: January 25, 2010, 04:20:49 PM » |
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Happy to please. 
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Reecius
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« Reply #34 on: January 25, 2010, 07:55:58 PM » |
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Yeah that was my one critique too, no KP, no dawn of war, but that does help to balance out the fact that every mission requires you to advance on an objective so that should keep the balance between assault armies and shooty armies.
I would like to see one KP or VP mission, but I do like what we have.
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Espa
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« Reply #35 on: January 25, 2010, 09:47:35 PM » |
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Forget critiques Reece - come over and we can work up a solution. See if we can get a KP up and runnin'.  If not during the week, you comin' by GE this Saturday? J 
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« Last Edit: January 25, 2010, 11:38:25 PM by Espa »
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Reecius
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« Reply #36 on: January 26, 2010, 11:35:01 AM » |
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Yo J, I will shoot you a submission today, see if others like it too. I am feeling better so I should be at GE on Saturday, I have been pretty sick which is why I disappeared.
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Espa
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« Reply #37 on: January 26, 2010, 12:53:00 PM » |
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Half of us figured you were recoverin' from a good Friday night - hehe.  Get better soon dude. J 
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Hulksmash
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« Reply #38 on: January 27, 2010, 07:37:18 PM » |
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Just as a head's up you guys website still says that comp is worth 36pts. Is that correct or is it 30? Just curious since I'd like to know where the other points are coming from if they do count. Thanks! 
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captkurt
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« Reply #39 on: January 28, 2010, 09:39:59 AM » |
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Comp is 0-6 per games, for a total of 30 points for the 5 games. We will get the site adjusted, that got missed in the last update.
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Newest member of the Baby Killers Club, proudly wrecking your hobby since 2009! The Mullet has spoken! 
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CK
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« Reply #40 on: January 28, 2010, 12:34:56 PM » |
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The website has been updated.
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Reecius
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« Reply #41 on: January 28, 2010, 09:56:48 PM » |
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Weeeellll, I did end up having a few beers, and being sick didn't help matters! Haha! 
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theDarkGeneral
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« Reply #42 on: February 09, 2010, 09:46:46 AM » |
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Just wanted to update everyone, but my work has scheduled me this coming Sunday (Valentine's Day) and I can't get out of it...so I'll be unable to attend the Broadside Bash this year...
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from the Southern Gates of Chaos, theDarkGeneral Chaos Khorne Forever Follower of the Dark 4
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Dave_Fay
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« Reply #43 on: February 09, 2010, 10:36:09 AM » |
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Just inquiring to see if anyone is looking to Share and split the cost of a room on Sat Night if so pm me.
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2006 RT Season -=40k=- Sisters of Battle3-0-0BestOverall Tyranids 12-0-0BestOverall,Sportsmanx2,Army ThousandSons9-1-2BestOverallx2,Sportsman,Painted -=Fantasy=- Beastmen 3-0-0 BestOverall
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