Aug 9 2008
Game Towne Game Fest Warhammer Fantasy Tournament
No more than 2,250 points may be spent on the creation of your army.
Armies must follow all restrictions on army selection from their own Army Book.
Only the main army list be used for the army in question. No appendix lists are permitted.
Special Characters are permitted, subject to the normal restrictions for that character in the Army Book.
Only armies from the following Army Books may be taken at the tournament:
- Warhammer Armies: Bretonnians
- Warhammer Armies: Beasts of Chaos
- Warhammer Armies: Hordes of Chaos
- Warhammer Armies: Daemons of Chaos
- Warhammer Armies: Dark Elves
- Warhammer Armies: Dwarfs
- Warhammer Armies: Empire
- Warhammer Armies: High Elves
- Warhammer Armies: Lizardmen
- Warhammer Armies: Ogre Kingdoms
- Warhammer Armies: Orcs & Goblins
- Warhammer Armies: Skaven
- Warhammer Armies: Tomb Kings
- Warhammer Armies: Vampire Counts
- Warhammer Armies: Wood Elves
These army lists will be used with the following addendums:
Lizardmen
The Southlands List, from page 74 of Warhammer Armies: lizardmen, may also be used.
Ogre Kingdoms
Ogre units marked with the special rule Dogs of War may be included as Rare choices in armies that include that option in their main army list.
Giants
Giants may be taken as a Rare choice by the armies noted in the Giant Rules download.
Wood Elves
Wood Elves players may not use their special rule that normally allows them to bring an additional woods section.
Scoring
With such a subjective hobby filled with wildly passionate participants, scoring our tournaments has long been a point of contention. The Pacific Marauders encourage players to not only bring their "A" game but to participate in all facets of the miniature gaming hobby and to make all games as enjoyable as possible to all players. This means you should show off your painting and conversion skills and remember that the person across the table from you is a gamer just like you and wants to play three really great games at the tournament.
We have adopted the Games Workshop Grand Tournament scoring procedure for this event.
Battle Points
Maximum Battle Points will be 20 points per game for a total of 60 points.
Sportsmanship Scoring
Sportsmanship is a combination of things. Its overriding goal is to give feedback to players at the end of the tournament of how their behaviors were perceived throughout the tournament. This encourages people to bring their best behavior and positive attitude, reinforcing the goal that this is supposed to be a fun weekend of playing with toy soldiers and meeting other gamers.
If you feel you cannot bring a positive attitude and contribute to this type of atmosphere we ask you to please reconsider your participation at our tournament, as it may not be the venue and activity for you. Happily there are plenty of alternatives for everyone out there.
Sportsmanship Checklist
Compulsory Trappings
These are the items an opponent can reasonably expect you to be prepared with, including being on time and playing promptly. |
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Did your opponent show up on time (or early)? |
1 Point
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Did your opponent have all the materials they needed to play (dice, templates, army list, rules for their army, rules for the game)? |
1 Point
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Did your opponent play their turns in a reasonable amount of time (taking in account time to plan strategy, and includes playing throughout all the phases)? |
1 Point
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Game Play
These items include courses of action your opponent took during the game or in deciding what to field in their army. |
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Did your opponent measure accurately for both model moves and shooting distances? |
1 Point
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Did your opponent solve rules disputes by showing you the relevant passages in their rulebook (or, if that could not be found or remained confusing, was amicable about bringing over a Rules Judge)? |
1 Point
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Was your opponent’s army easy to understand with clear conversions or completely WYSWIG? |
1 Point
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Do you think your opponent built an army based on the theme of the relevant gaming universe and supplied background for that army (as opposed to a force built purely for winning with little or no regard to that army’s established background)? |
1 Point
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Behaviors
These items include basic social skills. |
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Was your opponent of good humor and amicable when not concentrating on strategy or planning out moves (this does not mean they put on a one man circus for you, but rather was not angry/grumbling/complaining/obtuse during your game)? |
1 Point
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Was your opponent helpful in explaining correct rules, explaining how their army works? |
1 Point
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Win or lose, was this person the type of opponent you look forward to playing again? |
1 Point
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This will mean that players can earn up to 10 sportsmanship points per game for a maximum total of 30 points. You will notice that the behaviors expected by competitors are covered in these questions. While you won’t love every game you play (or every opponent) there is a standard level you can reasonably expect to provide you with a positive overall experience.
Army Appearance Scoring
We know that some people like to convert their models, while others are perfectly happy with taking them straight from the box, some hobbyists love to build elaborate display boards, while others recognize they lack the terrain building skills. After considerable testing, we believe that this checklist goes a long way towards clarifying what we consider the important aspects of Army Appearance.
Although the points show below can be added to 46 points, there is a cap of 40 points. This is to ensure that well-painted armies are not penalized by a lack of conversions, and those well-converted (but perhaps averagely painted) armies are still in the hunt.
Army Appearance Checklist
Painting (worth up to 35 points)
Check One Box |
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Army is fully painted, but only to the three-color standard of basecoating. |
10 Points
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Army is beyond fully painted, additional steps beyond the three-color standard. |
15 Points
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| Check All That Apply to Bulk (80%+) of Army |
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Painting is Uniform: Not a mix of schemes, styles, and looks. |
1 Point
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Clean Basecoat Colors: Base colors are painted neatly. |
1 Point
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Details: Details are painted such as eyes, buckles, and jewelry. |
1 Point
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Clean Details: Details are painted well (clean, have highlights). |
2 Points
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Hand-Painted Details: Details (that are well executed) have been added such as unit markings, banner artwork, blood marks, dirt on cloaks, etc. |
2 Points
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Artistic: Banners, markings, and details are hand painted to an incredible degree! |
2 Points
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Discernable Highlights/Shading: Drybrushing, lining, shading, inking, etc. (not required to be clean) - 1 point |
1 Point
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Clean Highlights: Lines are neat, drybrushing is appropriate, inking is controlled and not sloppy. |
2 Points
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Layers of Highlights: More than one layer of highlight, which may include shading, highlights over inking, blending, etc. |
2 Points
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Beyond Basics: Highlights have been blended, shaded, or layered well – beyond the basic highlighting techniques of drybrusing and inking. |
2 Points
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Masterful Blending: Highlights have been masterfully blended, shaded, or layered. |
2 Points
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Overall Appearance: Overall appearance is amazing! Everything works great together to create an awesome scene. |
2 Points
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Basing (worth up to 5 points)
Check all that apply to bulk (80%+) of army. |
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Based/Detailed: Bases have basing materials (flock/sand/tiles) or details painted on them. |
1 Point
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Extra Basing: The bases have multiple basing materials (rocks/grass), extra details painted on them (cracks in tiles), or if extra basing is inappropriate, basing is done very well (eg. rolling desert dunes). |
1 Point
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Highlights: Bases have highlighting (shading/drybrushing). |
1 Point
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Special details: There are extra details on the larger bases (helmets, skulls, animals, building rubble, etc.) |
2 Points
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Conversions (Worth up to 4 points)
Check One Box for conversions that are appropriate and well executed. |
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Minimal: The army has some elementary conversions (head and weapon swaps, arm rotations) or a couple interesting swaps. |
1 Point
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Minor: Units have multi-kit conversions including head and weapon swaps. This is for more than a few models such as a unit. |
2 Points
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Major: The army has some difficult conversions that use things such as putty, plastic card, drilling, sawing, minor sculpts, etc. This could also apply to the entire army having very well done multi-kit conversions (see above) |
3 Points
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Extreme: The army has some extreme conversions, which could be: a scratch built conversion or sculpt of an entire model, a large amount of models with difficult conversions (see above), or the entire army is extremely converted |
4 Points
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Other (worth up to 2 points)
Check all that apply to bulk (80%+) of army. |
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Display Base: Basic based & highlighted or detailed display base. |
1 Point
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Something Special: There is something above and beyond about a model’s painting, the display base, a conversion, or the basing (eg. movement trays are based/highlighted). |
1 Point
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Again, competitors can earn up to 40 points for the Army Appearance category.